v1.1.2
What's new
Update as requested in #9. All code changes in this update were made by @Phoenix616, thank you!
Don't store Entity/Player instances and slight improvements
- Stores Entities as UUID instead of class instances, which prevents potential memory hog
- Improve other general code and logic for phantom to player mapping
Full Changelog: <tt>v1.1.1...v1.1.2</tt>
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