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PetalPath

Turn every footstep into a drifting trail of biome-aware petals — cherry blossoms, leaves, and snowflakes that follow you wherever you walk

🌸 PetalPath

Footsteps that bloom

PetalPath gives every player a living particle trail that follows their footsteps across the ground. Spring sheds cherry blossoms, summer glows with golden motes, autumn drops falling leaves, and winter scatters snowflakes.

By default the trail is biome-aware: standing in a snowy taiga produces winter petals, a cherry grove produces spring blossoms, and so on. Each player can override the season, change the density, or toggle their trail off entirely.

A per-player movement check and minimum-distance threshold keep particles tasteful and prevent storms when players stand still.


✨ Features

  • 🍃 Seasonal Petals — Four distinct looks — cherry blossoms, summer motes, autumn leaves, and winter snowflakes.
  • 🗺️ Biome-Aware — Automatically picks a season from the biome you're walking through when biome-aware mode is on.
  • 🎚️ Adjustable Density — Each player can set low, medium, or high petal density to taste.
  • 🙋 Per-Player Control — Season and density overrides are per-player, and trails can be toggled off individually.
  • ⚡ Performance-Friendly — A minimum-move threshold and tunable scan interval prevent particle storms and limit CPU cost.

💬 Commands

/petalpath <toggle|density|season> Manage your PetalPath trail: toggle turns it on or off, density <low|medium|high> sets the particle amount, and season <spring|summer|autumn|winter> locks the petal style.

📥 Installation

  1. Drop PetalPath.jar into your server's /plugins folder.
  2. Restart the server.
  3. Built for Minecraft 1.21 — no extra dependencies required.

📋 Requirements

  • Server: Spigot / Paper 1.21+
  • Java: 21+

🔗 Links

The PetalPath Team

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https://spaleforce.com

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