ParkourPalaceV1.2
What's new
- few minor bug fixes
- better handling of player lives and checkpoints
- food loss now properly disabled on player being in a course
- firework effect plays when a player completes a course (over the end of the course not the player for now, will update it later)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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