- Added ability for entities to attack player (OnCourse.PreventEntities.Attacking)
- Added "/pa setlobbycommand (lobby) (command)" command
- Added "OnRestart.FullPlayerRestart" config to allow for a 'quick' restart alternative
- Added / Changed Parkour event types to allow for better customisation
- Added "/pa manualcheckpoint" for FreeCheckpoint ParkourMode (ParkourModes.FreeCheckpoint.ManualCheckpointCommandEnabled)
- Fixed "course_completed" placeholder
- Fixed rewardonce not working correctly
- Fixes to prevent NPEs
- Removed BountifulAPI dependency
- Fix concurrency issues in Placeholders
- Improvements to hide / show player & changed event order (thanks szumielxd)
- Changed Upgrader to be sync to prevent placeholder issues
File Details
Parkour v6.6
- R
- Jun 7, 2021
- 701.21 KB
- 2.5K
- 1.16+10
File Name
Parkour-6.6.jar
Supported Versions
- 1.16
- 1.15
- 1.14
- 1.13
- 1.12
- 1.11
- 1.10
- 1.9
- 1.8.3
- 1.8.1
- 1.8

