OtherDrops
- 237.1K
- Bukkit Plugins
Simple block/mob/player drop editing - ultimate customization!
- 237.1K
- January 6, 2015
OtherDrops
- 237.1K
- Bukkit Plugins
Simple block/mob/player drop editing - ultimate customization!
- 237.1K
- January 6, 2015
Note (20Feb2013): some features below have been implemented in OtherDrops - eg.
OtherMobs is still in progress (as a low priority) and it's current focus is mob abilities, factions & aggression settings.
Example Config | Parameters | Abilities | Effects
OtherMobs is a new plugin being developed by the creator of OtherDrops that will allow you to customize nearly everything about mobs on your server, from where and how they spawn, to what they do, and if you have the Spout plugin with matching Spoutcraft Client, how they look.
This mod is a work in progress - a public beta will be posted when custom configs are working
The below examples may not accurately reflect the plugin's capabilities as-is, and are subject to change at any given time due to changes in development.
Some examples...
Used in combination with OtherDrops, you could allow these new mobs (or existing ones) drop items, or cause them to spawn as a result of any OtherDrops drop, even cause them to spawn from say, breaking a diamond block, or killing another mob.
Just unzip the downloaded archive into our plugins folder and reload the server. Out of the box the plugin will do nothing - you'll need to active a custom config or start adding your own mob configs. Again, do note that custom configs are not yet implemented.
Configs are added to the bottom of the main mobs file ("plugins/OtherMobs/othermobs-mobs.yml"). For advanced usage you can split your config into several files using the "include-files" section at the top of the main mobs file. Here's a small example configuration:
DesertBlaze: - biomes: [DESERT] replacemob: ALL/100% world: [WORLD] height: ">40" weather: CLEAR health: 1-20
This will create a new custom mob with the name "DesertBlaze". This mob will replace any mob in "WORLD" but only in desert biomes above a height of 40 blocks, and only during clear weather. It also allocates a random health value between 1 and 20.
Check out a more advanced configuration example that showcases more ideas for OtherMobs.
12/02/09 Lots more core added, new pre-release below, custom configs not working yet.
12/01/29 Improved the spawning command, worked some more on layout of the config files (important to get this right before I code the config reading section). Added basic "faction" abilities (funny to watch).
12/01/28 So far I have the ability to add custom mobs and spawn them via a command - working on getting custom configs working next, then I'll be looking into abilities.
/oms spawn <creaturetype> <quantity> <a:ability>
Available abilities are:
If you're up for it, you can try /oms spawn skeleton 50 a:faction a:glow followed by /oms spawn blaze 50 a:faction a:glow (Be warned, this will take chunks out of the ground and mess up the sky somewhat)
Also added some potion effects testing to see how it would work for some creature attacks (eg. blind, poison, slow, etc) or friendly auras (regenerate, fastmine, speed, etc). Command: /om potiontest <id> m:<strength> t:<duration in ticks> (eg. /om potiontest 1 m:3 t:80 - strength 3 speed for 4 seconds). Potion effects and ID numbers are on the Minecraft Wiki page.
Simple block/mob/player drop editing - ultimate customization!
Simple block/mob/player drop editing - ultimate customization!