5.6.1
What's new
Added
- [#486] Added thread and executor information to dump files to improve debugging
Fixed
- [#477] Added missing
ClientboundSetChunkCacheCenterPacketto respawn-related packet list in sync injector - [#486] Fixed
ConcurrentModificationExceptioninPlayerAccessorManager,WorldAccessorManagerandWrappedClientboundLevelChunkPacketData - [#486] Fixed
ProximitySystemcrashes caused by errors not being caught correctly - [#486] Players are now scheduled for a proximity check when their current chunk was obfuscated
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