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Oblivion

Abandoned
A minigame focused around horror and random events

PROJECT ABANDONED!

I no longer have time to do any work on this plugin. Anyone can take it over if they'd like.

This is a minigame focused on horror, random events, and jumpscares. Not for the faint of heart!

THIS MINIGAME IS IN THE ALPHA STAGE

Don't expect too much out of this yet. Most of these features are still being worked on!

2 Modes

This minigame (currently) has 2 main gametypes that are configurable in their own ways.

Nightmare

16 (configurable) players will be given a list of tasks they must complete in order to win. Spawns can be randomized so that players aren't able to memorize exactly where different game elements are, which adds to the spooky nature of the game. Players are rewarded for completing tasks and winning the game.

Apocalypse

24 (configurable) players will be forced to fight against endless hordes of the undead, as well as some bonus mobs and bosses (much like Mob Arena, but scarier!). Players can receive rewards based on how long they survived, how much damage they dealt, or how many monsters they killed.

Commands

/gamestate - Used to either get the gamestate of the current world (IN_LOBBY, IN_GAME, etc etc), or set it (for developmental purposes only).

/gametype - Used to either get or set the gametype of the world you are in (Nightmare, or Apocalypse).

/setspawn - Used to set the spawn(s) of a gameworld (where players will spawn at the beginning of a game). Multiple spawns can be set to give the game a random aspect.

/removespawn - Removes a spawn that had been previously set. Pretty self-explanatory.

/setsign - Used for setting up lobby signs for a game.

To-Do

  • Permissions
  • Game Elements
  • In-game config editor
  • More configurable options
  • More gametypes?

The Oblivion Team

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