NoStarve
Tired of starving to death? Have certain players who you would like to not worry about food? Look no further. NoStarve keeps any player with the permission node NoStarve.NoStarve from ever having to worry about Starving. They still need to eat food to regain health.
If you are trying to restore all of the pre 1.8 food functionality, check out FastFood at http://dev.bukkit.org/server-mods/fastfood/
v1.4.2 Compiled for CB 1317
v1.4.1 Compiled for CB 1240
v1.4 Presumably final build till next RB. Following a suggestion from k900 we now check EntityDamageEvent and if the source is Starvation, cancel it. Now totally ignoring the FoodLevelChange event. This prevents the 'bug' that players with the permission always have fast healing.
v1.3 Slight rewrites to improve logic and compatibility. Now does not cancel the FoodLevelChange event. Instead it checks if the new food level would be lower then the old one. If it would be, then the food level is set to maximum. Also changed Permission node to 'NoStarve.NoStarve' to conform to standards.
v1.2 Fix for permanently starving players. Permissioned players now have their food bar filled by the plugin every check
v1.1 Added Ops dont starve by default
v1.0 Released on Bukkit, Players with perm 'Raniy.NoStarve' have their FoodLevelChange events cancelled.

