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Name Tag

A lightweight and highly customizable nick plugin! Nick as players without restriction! Nicking with Velocity is supported!
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Description


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A lightweight and highly customizable nickname plugin!

Supports 1.21.4-26.1.2
Name Tag is only available for Paper, Purpur, and Folia

The versions on CurseForge are standalone jars, if you want the Loaders visit our offiical website.
 

bStats:



What is Name Tag?

Name Tag is a nick plugin for Paper servers. It lets players fully disguise as another identity — changing their display name, skin, and optionally their UUID — with persistence across restarts, proxy network support, TAB integration, and automatic rewriting of death, advancement, and join messages. Name Tag contacts Mojang and MineSkin for skins, and (only when allow_cloud_nicking is enabled and the server is in online mode) sends nicked players' UUID, username, and IP plus the server's public IP/port to lode.gg for cross-server nick coordination — disable it with allow_cloud_nicking: false. It also reports anonymous usage stats via bStats, which can be turned off in plugins/bStats/config.yml. It never runs system commands, executes remote code, or writes outside its own data folder.

Features

Feature Description
Nick as Player Fully disguise as another player's name and skin with /nick <player> as <name>
Name-Only Nicking Change just the display name with /nick <player> with_name <name>
Skin-Only Changes Apply another player's skin with /nick <player> with_skin <name>
Mineskin Support Apply skins from Mineskin URLs or IDs with /nick <player> from_url <url>
Random Nicking Generate a realistic random username via Lodestone's cloud service, with legacy fallback
Persistent Storage Local YAML, MongoDB, MySQL, or MariaDB — nicks survive restarts and re-apply on join
Proxy-Ready Point all backends at a shared database and nick state follows players across BungeeCord, Velocity, or Waterfall
TAB Integration Automatically updates the TAB plugin's tab list when a nick is applied or reset
Message Rewriting Death, advancement, join/quit messages, and commands all use the nicked name
UUID Spoofing Optionally spoof the player's UUID to match the nicked identity (experimental)

Requirements

Requirement Required Notes
Java 21+ Yes  
Paper 1.21+ Yes Folia supported
TAB No Recommended; updates tab list on nick changes

Working on a Scripted SMP? Do you want to nick new players with a random username?
You should try out Auto Nickname!



API

Name Tag includes an extensive API that allows developers to integrate Name Tag's systems directly into their plugins.
Read our Documentation for usage details and examples.




Donations

Most of Lodestone's plugins—including Name Tag—are completely free to use!
Please consider supporting development through Ko-fi or Paypal. It directly helps fund future projects.

 



 

The Name Tag Team

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