MultiSpawnPlus v1.2.35
What's new
- Players are now logged by UUID in players.yml. If the random-spawn-on-join value is set to true, and a player's UUID is not in players.yml, the player will spawn randomly at a spawn point in the chosen spawn group set under first-join-spawn-group. Note that if the chosen spawn group doesn't have any spawn points, it will disable random spawning on first join.
- Started sending server statistics to MCStats.org with PluginMetrics.
- The plugin will now detect updates via Updater.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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