Automatically replaces spawning mobs with others that YOU define. Supports multiple worlds (you'll have to do the config editing yourself, though).
Specialties and what it's for
- You can define which standard mobs will be replaced with what, such as PIG_ZOMBIE s with ZOMBIES.
- Leaving the replacement for one mobtype empty will stop them from spawning.
- If you replace a mobtype with itself, it has no effect. E.g. replacing SKELETON with SKELETON means you don't do anything.
- Hint: Uses internal names like PIG_ZOMBIE, MAGMA_CUBE or SLIME. Please make sure you write them correctly.
Besides showing a message that it was enabled, it works in the background. No further notices.
Has been built for a personal request of Satyrcyn to accompany the usage of my plugin "MegaCreeps" on his server.
Permissions and Commands
(none)
(yes, none needed at all)
Config
general:
worlds:
- world
#Worlds this is active for. Every world needs its own place in the "world" section!
world:
#"World" section
world:
#One World this is active for
PIG_ZOMBIE: PIG_ZOMBIE
#First: The Mobtype to be replaced, Second: The Mobtype that will be used to replace it.
SKELETON: ZOMBIE
BLAZE: BLAZE
CAVE_SPIDER: CAVE_SPIDER
CREEPER: CREEPER
ENDERMAN: ENDERMAN
GHAST: GHAST
MAGMA_CUBE: MAGMA_CUBE
SLIME: SLIME
SPIDER: SPIDER
WOLF: WOLF
Thanks and donation
Many thanks go to the team on timberman.de for the support and fun for all the years
You can support my developing time by donating.

