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MobVariants

Abandoned
Spawn variants of mobs with differing stats!

File Details

MobVariants 1.4.0

  • B
  • Jun 19, 2013
  • 16.63 KB
  • 1.0K
  • CB 1.5.2-R1.0

File Name

MobVariants.jar

Supported Versions

  • CB 1.5.2-R1.0
  • Fixed kill announcement bug.
  • Spawning bosses now requires the mobvariants.spawn.boss permission as well as mobvariants.spawn.
  • Additionally, attempting to spawn a boss underground (currently defined as any point below sea level) will produce a warning that must be manually suppressed by adding '-s' as the first command parameter. This is to prevent a repeat of the event in the server I test the plugin on in which an Enderdragon decided it wasn't going to stay in the room I built for it and decided to dig a sizable tunnel and demolish a nearby building in its bid for freedom. This can be disabled by applying the mobvariants.spawn.boss.nowarn permission.
  • Disabled bossess naturally spawning with variants by default, and added the option bossvariants in the config to re-enable this functionality.
  • Updated to Bukkit 1.5.2-R.10.
  • Implemented Metrics stat-reporting.
  • Variants now have pre-death nametags (though these are currently viewable at any distance). Disabling the feature currently does not remove existing nametags, only prevents new ones, so it has been disabled by default until fixed. To enable nametags set the nametags config option to true.

1.3.1

  • Initial public release.
  • Mob attributes are lost on server restart.
  • Mini mobs will sometimes appear to age regardless. This is a clientside issue and I am looking into workarounds.
  • Not all mob names have been confirmed to work with /spawnvariant.
  • Variant nametags are viewable at any distance and are not removed when nametags is set to false (this only prevents new nametags from being applied).