File Details
MobRepeller-2.5.0.jar
- R
- Apr 9, 2026
- 61.47 KB
- 23
- 1.20.1
File Name
MobRepeller-2.5.0.jar
Supported Versions
- 1.20.1
MobRepeller v2.5.0
Compatibility update — refreshed mod support for the 1.20.1 ecosystem, fixed civilian/animal whitelisting, and allowed raids inside totem fields.
Mod Compatibility Overhaul
New Whitelists (never repelled)
| Mod | What | Why |
|---|---|---|
| Minecraft Comes Alive | All MCA villagers and children | They're civilians, not hostiles |
| Guard Villagers | Village guards | They protect your base, shouldn't be pushed away |
| Twilight Forest | Bighorn sheep, bunnies, deer, penguins, ravens, squirrels, boars, quest ram, loyal sentry | Friendly TF animals were being repelled |
| Alex's Mobs | 30+ additional friendly animals (walrus, tiger, rhinoceros, falcon, seagull, snow leopard, jerboa, etc.) | Many passive animals were missing from the allow list |
| Friends & Foes | Passive entities only (entity.passive package) |
Friends are whitelisted, foes are repelled |
New Hostile Detection
| Mod | What |
|---|---|
| Sculk Horde | All sculk entities repelled (sculk mites whitelisted as passive) |
| Friends & Foes | Hostile entities (entity.hostile package) now properly repelled |
Raids Allowed Inside Totem Fields
Pillager raids are a core vanilla game mechanic — they should challenge players even inside protected areas:
- Whitelisted: Pillager, Ravager, Evoker, Vindicator, Vex, Illusioner, Witch
- Spawn reason: Removed
PATROLfrom blocked spawn reasons so pillager patrols can spawn - Raids now work normally inside totem protection fields — players must defend their base
Mod Protection Toggle
Sculk Horde added to the runtime toggle system:
/mobrepeller modprotection sculk_horde on/off
Bug Fixes
- Friends & Foes was fully whitelisted (friends AND foes). Now only passive entities are whitelisted — hostile entities are properly repelled.
- Alex's Mobs had many friendly animals missing from the allow list, causing passive mobs like walruses, tigers, and seagulls to be pushed away.
- Twilight Forest had an empty allow list, causing all TF entities (including friendly deer and bunnies) to be treated as hostile.
Full Mod Support Matrix
Hostile (repelled by totems)
- Alex's Mobs (hostile creatures only)
- Ice and Fire: Dragons
- Advent of Ascension
- Twilight Forest (hostile creatures only)
- Mowzie's Mobs
- Grimoire of Gaia
- The Betweenlands
- L_Ender's Cataclysm
- Mutant Monsters
- Born in Chaos
- Creeper Overhaul
- Sculk Horde
- Friends & Foes (foes only)
Whitelisted (never repelled)
- CustomNPCs
- Citizens
- MineColonies
- Minecraft Comes Alive
- Guard Villagers
- Friends & Foes (friends only)
- Naturalist
- Better Animals Plus
- MyPet
- All vanilla passive mobs (including 1.14-1.20 additions)
- Raid mobs (Pillager, Ravager, Evoker, Vindicator, Vex, Witch)
Requirements
- Minecraft 1.20.1
- Spigot, Paper, Mohist, or Arclight
- Java 17+

