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MobHunt

Create competitive hunts for rewards and prizes.
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MobHunt 4.21

File nameMobHunt.jar
Uploaded
Mar 12, 2016
Downloads
534
Size
42.4 KB
File ID
912431
Type
B
Beta
Supported game versions
  • 1.9

What's new

Update 4.21

Changes

  • Removed metrics
  • Compiled against spigot 1.9

Update 4.20

Changes

  • compiled against 1.6.2 R0.1
  • Config file updated! Version 4.20
  • Area hunt can now have a since definable spawn with AreaSpawn
  • Added RandomSpawn setting to enable/disable AreaSpawn

Update 4.10

Changes

  • compiled against 1.5.1-R0.2
  • Config file updated! Version 4.10
  • added enchanted rewards
  • players waiting for a hunt don't get spammed
  • less mobhunt message spam overall.
  • hunt messages don't appear if the world player count doesn't meet the required hunt count.
  • huntinfo now appears 1min before each hunt
  • added /mobhunt cmd system (old commands remain)
  • add /mobhunt help
  • removed /mhreload, use /mobhunt reload
  • removed /huntnext, use /mobhunt next

Update 4.06

Changes

  • Fixed /leavehunt not working as it should be with Payhunts.

Update 4.05

Changes

  • Compiled against 1.5.1 dev.
  • added 'Area' hunt type, to allow for having both global and area type hunts in the same world.
  • added 'Pvp' hunt type to force pvp to true.
  • Changed bow and enchantment chance to be a point modifier - see config comments...
  • Area hunts now allowed spawners and cave/grinder mobs automatically.
  • updated comments in config.yml, see configuration section.
  • fixed huntinfo; Mobs: will now correctly only show mobs.
  • firework position celebrations.
  • fixed incorrect messages... oops.

Update 4.04

Changes

  • Compiled against 1.5.0 dev.
  • fixed 'huntspawn' message appearing on non-area hunts.
  • /huntspawn only works for area hunts.

Update 4.03

Changes

  • removed freezing players for area hunts.
  • added Area Max > Min checking.

Update 4.02

Changes

  • added Vault dependency.
  • added economy support.
  • added money for rewards.
  • added pay to play - players pay-in to a hunt for a bonus cash prize.
  • added new hunt "Pay", pay-to-play regardless of pay-to-play chance.
  • fixed some external messages not working.
  • fixed PvpChance issues.
  • Fixed issues with some special mobs not registering.

Update 4.01

Changes

  • fixed Multi-verse dependency issues

Update 4.0

Changes

  • Added Configurable hunt areas.
  • Added autoteleport to move hunt players to the hunt area (can be disabled).
  • Added new threshold system on a per hunt basis, for small hunts.
  • Added /huntspawn command - allows players to get to the huntarea.
  • Added /nexthunt command to get a new hunt.
  • Added chance for PVP - To allow or disallow PVP between hunters.
  • Added Skipday chance - Add random skip days
  • Added EnchantmentChane - chance to allow enchantments
  • Fixed exception issues with world spawning mobs with no hunts.
  • Added OutsideMobsOnly - only count mobs spawned outside.
  • Localization - MobHunt messages can be customized.

Update 3.2

Changes

  • Single file build, no java version specific features used.
  • Fixed duplicate listeners being registered, when using the /mhreload command, which cause duplicate scoring during hunts.
  • Fixed players trying to join hunts in world without hunts.
  • All MobHunt player commands now required the mobhunt.player permission.

Update 3.1

Changes

  • Plugin now disables properly if config.yml isn't configured correctly for worlds.
  • Plugin now notifies console when not configured correctly, for undefined worlds and world settings

Initial release 3.0

Features

  • Multi world support
  • Configurable hunts
  • Configurable rewards
  • Configurable times
  • Configurable Skipdays
  • Mob Spawner blocking
  • Thresholds
  • Minimum hunt size

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