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MobAge

Get rid of those pesky inactive mobs!
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Mobage v1.2.1

File nameMobAge.jar
Uploaded
Jan 18, 2012
Downloads
439
Size
18.3 KB
File ID
568422
Type
R
Release
Supported game versions
  • CB 1.0.1-R1

What's new

v1.2.1

  • Fixed a huge and obvious problem with spawning

v1.2

  • Added config commands
    • Use /mobage to view help

v1.1.2 Current

  • Fixed a config problem (if MobLimit is 0 limitation is turned off)

v1.1.1 [#1714]

  • Added the configurable mob age delay to the code (after I forgot)

v1.1

  • Config fine tuned
  • Whitelist actually working (forgot to fully implement in last version)
  • Debug organized and option added to config

Mobage v1.0 (aka. meh, good enough)

  • Config with comments working
  • Optional whitelist added
  • More accurate method of checking if location is close enough to a player
  • Many bug fixes

PRE-RELEASE VERSIONS:


v0.7-v0.9

  • Config attempted
  • Mostly testing

v0.6

  • Fixed casting error

v0.5.2

  • Changed mob count limit to 128
  • Method that counts mob in a world excludes:
    • Players
    • Tamed entities
    • EnderDragons

v0.5

  • Added spawning checks. Can only spawn if:
    • Within surrounding chunks of a player
    • Number of mobs within world is below 10 (for testing)
  • Plugin now checks age as a repeated task every 10 ticks

v0.4

  • Added playerMove listener as an age re-setter

v0.3

  • Added age re-setters for:
    • damage
    • interact
    • target
    • tame

v0.2

  • Added age feature

v0.1

  • Old mob check / despawning method works

Possible lag:
Since the plugin checks the age of each mob at a configurable interval, there is a possibility for some lag. Basically don't have it check mob's age every 1 tick and remove all other limits.

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