Description
Since minecraft 1.4, mobs have had a chance to spawn with armor. This plugin allows you to spawn mobs with ANY armor, ANY item in their hand, ANYTIME!
Features:
- 4 armored mob types: zombie, skeleton, wither skeleton, and zombie pigman.
- 4 passive mobs: sheep, pig, dog, cat
- Easy to use: wear the armor you want and do a command!
- Baby mobs! (Zombie, Zombie Pigman, Sheep, Pig, Cat, Dog)
- Works with dyed and enchanted items!
- Mobs can be spawned using command blocks and the console!
- Customizable armor drop chance!
- You can make armored mobs spawn naturally too!
In-game use:
- Wear the desired armor (the armor you want the mob to have).
- Hold the desired item in your hand.
- Do /armormob <mob>!
* Optional: To make a baby mob, do /armormob <mob> baby
* Permission: mobarmor.mob
Console and Command Block use:
- The command: /armormob <mob> <item> <armor> <world> <x> <y> <z>
- <item> is the item the mob will be holding
- valid <armor> types: leather, chainmail, gold, iron, diamond
- <world> means the name of your world.
- <x> <y> <z> specify the location where the mob will be spawned.
* You can spawn baby mobs here too, just add 'baby' to the end.
* Using this, you can create invisible overpowered mob spawners!
Passive Mobs:
- Only works as player: /passivemob <mob> [data] [baby]
- Works anywhere: /passivemob <mob> <world> <x> <y> <z> [data] [baby]
- When spawning sheep, [data] means the wool color
- When spawning pigs, type 'saddle' for [data] to spawn a saddle pig
- Adding 'baby' makes the mob a baby.
* Same permission: mobarmor.mob
* You CAN make baby pigs with saddles and ride them!
Natural Spawning:
- Go to the config.yml, which is generated the first time you run your server with MobArmor
- Set "enable" to true to enable natural armored mob spawning
- From there, you can customize the items and spawning chance per mob
- Here's a tutorial on how to do it: http://dev.bukkit.org/server-mods/mob-armor/pages/config-tutorial/
Custom Drop Chance:
- Look at the block the target mob is standing on
- Do /dropchance <item> <helmet> <chestplate> <leggings> <boots>
- <item> is the chance of the mob dropping the item in its hand, <helmet> is the chance of dropping the helmet, etc.
* You should see a message saying "You have set the drop chance for [mob]"
Hope you enjoy!
