MORE GAMEMODES COMING SOON!!!
The Minigame Hub plugin is now a comprehensive, professional-grade management system for Manhunt and Timed Manhunt gamemodes. Here is a quick summary of its current state:
š® Main Hub & GUI Control
- Unified Access: Everything is controlled via the
/mh command. Typing /mh opens the Main Hub GUI.
- Contextual Menus: Selecting a gamemode (Manhunt or Timed) opens a tailored Operation Menu for that specific game, keeping everything clean and organized.
- Visual Kit Editor: Instead of chat commands, you now have a premium 54-slot visual drag-and-drop editor. You can physically arrange items and armor to design the starting kits for both Runners and Hunters.
š¹ Gameplay Features
- Advanced Tracking: Hunters can cycle targets with a compass (Left-Click) or open a Target Selector GUI (Shift + Right-Click) to pick a specific Runner head to track.
- Intel Control: You can toggle the exact meter count (distance) in the tracker action bar on or off to adjust the difficulty.
- Health Visibility: Built-in scoreboard support for displaying player health in the Tab List and Below Names, with separate toggles for each.
- Timed Mode: A fully integrated "Timed Manhunt" with a shrinking world border, customizable timers, and multiple display styles (BossBar, ActionBar, or Chat).
āļø Administration & Balancing
- In-Game Config: 100% of the config settings (Grace Period, Natural Death Loss, Auto-Smelt, Portal Tracking, etc.) are available and synced in real-time through the in-game settings menu.
- Runner Buffs: Includes a Handicaps category with togglable permanent Strength I/II/III for runners to help balance games with many hunters.
- Simple Roles: A visual Player Roles menu where you can click player heads to cycle them between Runner, Hunter, or Neutral status instantly.