File Details
MagicArrows v0.1.10
- R
- Mar 7, 2013
- 53.17 KB
- 1.0K
- CB 1.4.7-R1.0
File Name
MagicArrows.jar
Supported Versions
- CB 1.4.7-R1.0
v0.1.10:
- New: fireball arrows - turns into a ghast fireball when fired
- New: smite arrows - summons a lightning strike to the point that it hits
- In-Progress: ice arrows - freezes nearby blocks and entities; Currently only freezes blocks, but still needs some work on properly freezing all the blocks within the radius
- Support(?): possibly added towny support for torch, fire, and explosion arrows. Anyone using towny, please confirm or deny this in the comments.
- new permission nodes: magicarrows.fireball, magicarrows.smite, magicarrows.freeze v0.1.7:
- Fixed: load error for EMetrics
- Fixed: EMetrics graph for usage of arrows v0.1.5: Initial release
- New: Torch arrows - places a torch wherever it hits
- New: Fire arrows - creates a fire wherever it hits
- New: TNT arrows - creates an explosion wherever it hits
- Config option: arrows: tnt: blast strength (#), default is 5
- Permission nodes: magicarrows.torch, magicarrows.fire, magicarrows.tnt, and magicarrows.*; torch defaults to true, the other three default to op
- Issue: torch and fire arrows ignore protections that would normally keep players from placing blocks or lighting fires in an area. If you have fire spread disabled in the area, you'll be fine, though.

