[1.3] Macerituals 26.1x.jar
What's new
Mace Rituals 1.1 — Death & Crafting Fixes
This update improves mace tracking, crafting limits, and death behavior across supported Minecraft versions.
Added
Added a new
delete-mace-on-deathconfiguration option.true— Forged Maces are deleted when the player dies.false— Forged Maces drop normally and can be recovered.
Added support for correctly deleting Forged Maces when
keepInventoryis enabled.Improved tracking of dropped Forged Maces.
Fixed
- Fixed
/removemacesnot resetting the active mace craft limit. /removemacesnow resets the active mace count to0.- Fixed players being unable to craft another mace after maces were removed using
/removemaces. - Fixed crafting tables not immediately updating after the mace limit was reset.
- Open crafting tables now refresh automatically after
/removemaces. - Fixed stale mace counts preventing new maces from being crafted.
- Fixed the active mace count potentially being decremented multiple times during death handling.
- Improved mace removal handling when other inventory/death plugins are installed.
Changed
- Mace craft slots are now immediately freed when active maces are removed by an administrator.
- Historical Crafted Total statistics are preserved when
/removemacesis used. - Improved active mace tracking to better handle dropped, destroyed, burned, despawned, and removed maces.
Compatibility
- Paper 26x
- Purpur 26x
Existing configurations will continue to work. Server owners can control death behavior using:
settings.delete-mace-on-death
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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