Replaces crappy, normal monsters with overpowered new ones during full moons. (All attributes are configurable)
Keep in mind that the values in place may be changed latter for gameplay issues(Ex. A monster is over/underpowered)
| Config Name | Discription | Default | Syntax |
| fullmoonmessage | The message displayed when a full moon is coming | '§4The monsters are stronger than ever due to the wrath of the full moon!' | String (Ex. 'text goes here') |
| normalmoonmessage | The message displayed when a full moon has ended | '§9The full moon has ended and peace has been restored!' | String (Ex. 'text goes here') |
| allowsleepduringfullmoon | If set to true, nothing bad will happen when a player attempts to sleep during a full moon | false | Boolean (Ex. true/false) |
| bedmessage | The message displayed when a player tries to sleep in a bed during a full moon | '§4One does not simply sleep through a full moon!' | String (Ex. 'text goes here') |
| zombiebuff.speedstrength | Strength of speed potion effect on zombies | 2 | Integer (Ex. 2 but not 0.1) |
| zombiebuff.resistancestrength | Strength of resistance potion effect on zombies | 1 | Integer (Ex. 2 but not 0.1) |
| zombiebuff.chanceofdiamondweapon | Chance of a zombie spawning with a diamond sword (0 - 1000) | 100 | Integer (Ex. 2 but not 0.2) |
| zombiebuff.chanceofweapondrop | Chance of a zombie dropping the spawned diamond sword in a damaged form (0 - 100) | 15 | Integer (Ex. 2 but not 0.2) |
| zombiebuff.chanceofdiamondarmor | Chance of each piece of diamond armor being equipped on a zombie (0 - 1000) | 50 | Integer (Ex. 2 but not 0.2) |
| zombiebuff.chanceofarmordrop | Chance of each piece of diamond armor being dropped in a damaged form when the zombie is killed (0 - 100) | 15 | Integer (Ex. 2 but not 0.2) |
| creeperbuff.chanceoflightning | Chance of a creeper being supercharged on spawn (0 - 100) | 40 | Integer (Ex. 2 but not 0.2) |
| creeperbuff.chargewithoutlightning | If set to true, creepers will be supercharged, but without the loud lightning | false | Boolean (Ex. true/false) |
| creeperbuff.resistancestrength | Strength of resistance potion effect on creepers | 2 | Integer (Ex. 2 but not 0.2) |
| creeperbuff.regenerationstrength | Strength of regeneration potion effect on creepers | 0 | Integer (Ex. 2 but not 0.2) |
| creeperbuff.speedstrength | Strength of speed potion effect on creepers | 2 | Integer (Ex. 2 but not 0.2) |
| creeperbuff.fireresist | Strength of fire resist potion effect on creepers | 40 | Integer (Ex. 2 but not 0.2) |
| skeletonbuff.firebuff | Fire enchantment on a skeleton's bow | 1 | Integer (Ex. 2 but not 0.2) |
| skeletonbuff.knockbackbuff | Punch (knockback) enchantment on a skeleton's bow | 0 | Integer (Ex. 2 but not 0.2) |
| skeletonbuff.powerbuff | Power enchantment on a skeleton's bow | 0 | Integer (Ex. 2 but not 0.2) |
| skeletonbuff.resistancestrength | Strength of resistance potion effect on skeletons | 2 | Integer (Ex. 2 but not 0.2) |
| skeletonbuff.chanceofdiamondarmor | Chance of each piece of diamond armor being equipped on a skeleton(0 - 1000) | 50 | Integer (Ex. 2 but not 0.2) |
| skeletonbuff.chanceofarmordrop | Chance of each piece of diamond armor being dropped in a damaged form when the skeleton is killed (0 - 100) | 15 | Integer (Ex. 2 but not 0.2) |
| spiderbuff.resistancestrength | Strength of resistance potion effect on spiders | 3 | Integer (Ex. 2 but not 0.2) |
| spiderbuff.chanceofskeleton | Chance a spider being a spider jockey (0 - 100) | 40 | Integer (Ex. 2 but not 0.2) |
| spiderbuff.fireresist | Strength of fire resist potion effect on spiders | 1 | Integer (Ex. 2 but not 0.2) |
| endermanbuff.chanceagrospawn | Chance of an enderman attacking a player on spawn instead of having to be provoked first (0-100)
Note: Enderman won't attack people underground on spawn | 35 | Integer (Ex. 2 but not 0.2) |
| endermanbuff.agrodistance | The distance in each direction in which, when an enderman spawns, it attacks the player | 30 | Integer (Ex. 2 but not 0.2) |