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Limited Creative

Separated inventories for diffrent GameModes. No Diamand Armor

File Details

v2.2-beta2

  • B
  • Nov 2, 2013
  • 494.89 KB
  • 2.0K
  • CB 1.6.4-R2.0

File Name

LimitedCreative.jar

Supported Versions

  • CB 1.6.4-R2.0

You want to support the Plugin but don't like to donate? Make some Screenshots or Video that in your opinion represent Limited Creative. I would be glad to put them on the Main Page

v2.2-beta2:

  • Workaround for ItemFrame bypasses #157
  • Workaround for EyeOfEnder bypass #157
  • Added CoreProtect to BlockState-WE-Integration-Compatibility

v2.2-beta:

  • Check AuthMe-Version (prevents ClassNotFoundException with AuthMe3)
  • Removed AuthMe3-Support, on Xephis explicit wish, as AuthMe3 handles inventories now very well, so no longer need of LC to hook into it behavior
  • Added CreativeControl-BlockState-Database-Import
  • Added Tab-Completion for all Commands.
  • BlockState: Defaulting logSurvival to false
  • BlockState: new command - /lcbs cleanup - can remove survival-entries from BlockState db, if you changed logSurvival to false.
  • BlockState-Syncronized: DBQuery fix

developed for:

  • AuthMe3-Support without AuthM3-Integration is on testing, please give Feedback
  • Some CodeOptimization on TabCompletion is on Todo
  • Its planned to make Database-Configuration within config.yml available