KillTheBat v2.13
What's new
Version 2.13
- Added "angry" setting to the wolf configuration. When setting "angry: yes", an angry wolf will be spawned.
- Added "horsecolor", "horsevariant" and "horsestyle" for configuring the horse.
- Added "horsearmor" for setting the horse's armor (note: The armor will drop when the horse dies).
- Added "saddle" setting to the horse configuration. You may now spawn the horse without a saddle.
Horse configuration examples:
Spawning a black-dotted white horse with saddle, a diamond armor and a leaping effect:
EntityHorse:
displayname: "&5Jumpy"
health: 100
saddle: true
horsecolor: WHITE
horsevariant: HORSE
horsestyle: BLACK_DOTS
horsearmor:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_BARDING
effect:
type: 8
duration: 10000
amplifier: 3
Spawning a mule with no saddle, no armor and no additional effect:
EntityHorse:
displayname: "&5Steve"
health: 20
saddle: no
horsevariant: MULE
effect:
type: 0
Spawning an undead horse with a saddle:
EntityHorse:
displayname: "&2Hell Mount"
health: 50
saddle: yes
horsevariant: UNDEAD_HORSE
effect:
type: 0
This update will work with older / existing config files.
All Relations
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- Embedded Library
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