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JarvisGuard AntiVPN

Real-time anti-VPN, proxy and alt blocker for Velocity & BungeeCord - blocks VPNs, proxies, datacenters, Tor and bots across your whole network without banning your real players.
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Jarvis-Paper-0.5.27.jar

File nameJarvis-Paper-0.5.27.jar
Uploader
jarvisguardjarvisguard
Uploaded
Oct 14, 2026
Downloads
6
Size
2.5 MB
File ID
9169284
Type
R
Release
Supported game versions
  • 26.3
  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1
  • 1.21.5-Snapshot
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.3-Snapshot
  • 1.20.5-Snapshot
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18

What's new

  • New /antivpn link command. It shows the link to connect your server, so you no longer have to wait for the next console notice or scroll back for it. The link itself only appears in the console and, in game, to premium (online-mode) sessions; RCON and other plugins never get it. An earlier link keeps working after a new one is shown, as long as it is still valid.
  • Easier to paste your license key. Both config.yml and /antivpn key now accept it in lowercase, with extra spaces or quotes, or pasted together with the command. If config.yml holds something that is not a license key, the console says so and shows the link to connect the server instead. On startup, and after /antivpn reload with a different key, the console says in one line whether the key was accepted or rejected.
  • When players cannot be checked, Jarvis tells you why. The console, /antivpn stats and /antivpn doctor no longer blame the connection for everything: they name the actual cause, such as a rejected license, with a short tip. The status no longer flips back and forth, and the same error is no longer repeated for every player who joins.
  • The jarvis.bypass permission survives restarts. Staff who have it are no longer checked again on their first join after the server or proxy restarts. On Velocity, removing the permission now applies on the player's next join.
  • Less risk of your license key ending up in a log. On Paper, /antivpn key typed in game no longer leaves the key in the server log, and a config.yml with a formatting error no longer copies the broken line, which could hold the key, into the console.
  • 36 languages. Player and staff messages now also come in Hindi, Serbian, Urdu, Persian, Bengali, Filipino, Khmer, Latvian and Lao.
  • Offline-mode servers: the in-game reminder says what to do. Staff now see where to find the link to connect the server and where to get a license.
  • Paper behind a proxy: no more reminders to link it. Instead of asking every 10 minutes, the console shows one notice: the recommended setup is Jarvis on the proxy. /antivpn link, /antivpn doctor and /antivpn stats say the same.
  • Paper fixes. Player sessions in the panel now close correctly when the server stops or reloads. Staff notices and the panel use the player's real language, including on 1.8 to 1.11. On 1.8 to 1.12 there is no more console error every 10 seconds, and the panel sees who is online again.
  • And a few smaller fixes. Updating is replacing the jar and restarting, with no config changes. Same requirements as 0.5.26 (Java 17 or newer).

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