HungerPlusPlus v0.1a
What's new
HungerPlusPlus Version 0.1a
Changed the realistic_metabolism config input, so instead of a complicated decimal number being added to exhaustion, you just enter in the number of Minecraft days (20 minutes each) it should take for a newly spawned player to starve, assuming they don't move. To set it to three days, you simply put in 3, instead of the old 0.00138.
This is the very first version and hasn't been tested much with a heavy load, so I don't know if it will cause any issues on larger servers. I don't have any reason to think it would, but I haven't tried it with large groups.
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