HubThat 6.5
What's new
There was a really big problem with the updater. It was causing a lot of lag in servers with a low/limited bandwith. In fact it was just looking for updates every time a player joins, even if it was disabled.
Now updates are checked every 6 hours, indipendently by player joins, and stored in a local variable, to make the player to instantly access it, without the need to wait for it to be checked.
Also, if you ran /spawn or /worldtp commands in console, it was just showing up an error. Now this is gone.
Thank you guys for reporting. Without you I would never have found these problems my own. You're always helping me to make this plugin better, and I love it. Thank you :)
This mod has no additional files

