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Horses

Virtual Stables System for Minecraft

File Details

Horses v1.1.4

  • R
  • Aug 3, 2013
  • 141.63 KB
  • 2.2K
  • 1.6.2

File Name

Horses.jar

Supported Versions

  • 1.6.2

New changes

  • Added support for transferring data between database types
  • /h summon now summons the first horse if the player does not have a last active horse
  • Fixed issue with listing horses when horse display names are changed
  • Truncates floating point numbers manually to prevent errors inserting horses into a MySQL database

New changes (From v1.1.0)

  • Added support for 'Stable Groups' which allows different horses for different worlds
  • Fixed horses being duplicated when a player dies
  • Make sure jump strength is saved when a horse is dismissed
  • Added settings to allow for denying commands
  • Added setting to cancel summoning on player movement
  • Unload stables when the plugin is disabled and when the player gets kicked
  • Improved horse finding algorithm

See the full changelog for changes made in previous versions
  • Must use the latest version of CraftBukkit/Spigot