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Hookshot

Scale Mountains with a HookShot!

SalamiJack's Hookshot Plugin!

Version: v1.3.3

HookShot is a plugin that allows users to fire an arrow as a "hook", and then use string to pull themselves towards it! Right-Click whilst holding arrows to fire a "hook", then right-click whilst holding string to "pull" yourself towards the hook! Consumes string per use!

Now Uses Permissions! Add 'hookshot.use' to use! Hooks are NOT a replacement for bows, hooks no longer do damage!

Features:

  • Right-Click whilst holding arrows to fire them as a "hook"!
  • Right-Click whilst holding string to "pull" yourself to the hook!
  • Allows another use for string!
  • Scale tall mountains with ease!
  • Editable config allows you to set the "hook" item, "pull" item, "pull" cost, and if there's a cost at all!
  • Want to scale up flat walls? Holding shift, then "pulling" causes a block to be placed beneath you simulating you "gripping" the wall. When you stop holding shift, the blocks disappears.

Changelog:

Version 1.3.3

  • Updated code to adapt pulling differently based on hook to player distance formula. Hopefully should reduce issues with moved wrongly errors.
  • Fixed exceptions thrown when skeletons shoot arrows.
  • Fixed exception thrown when players right-click with string with no hook fired.

Version 1.3.2

  • Updated EntityListener to ensure hooks do not damage players or mobs.
  • Players can no longer pull to their hooks unless it has landed. No more flight
  • Changed Dirt block to Glass

Version 1.3.1

  • Attempted to fix odd Permissions issue...

Version 1.3.0

  • Cleaned up source code and updated it to the repository.
  • Made the "pulling" cleaner and more efficient, should result in much less movement errors
  • Dirt blocks now correctly disappear
  • The hook now has 10 more blocks of range in all directions
  • Half blocks are no longer destroyed when pulled to
  • Damage issue should be mostly resolved

Version 1.2.2

  • Fixed glitch that caused players to teleport sequentially to their past hooks and place non-disappearing dirt blocks there.

Version 1.2.1

  • Fixed the issue allowing other players to use your hook.

Version 1.2

  • Added Pull Simulation
  • Added config file which lets you edit the hook item, pull item, pull cost, and if there's a cost for pulling at all
    • Hopefully* fixed the glitch allowing players to be sent to other player's hooks
    • Hopefully* fixed noclip error
  • Want to scale up flat walls? Holding shift, then "pulling" causes a block to be placed beneath you simulating you "gripping" the wall. When you stop holding shift, the blocks disappears.

Versions 1.1.1

  • Added support for non-permission users

Version 1.1

  • Added Permissions support ('hookshot.use')
  • Arrows now correctly subtract, you can still pick up the "hook"
  • Hooks do not damage monsters, animals, or players.

Version 1.0

  • First Release!

The Hookshot Team

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