v1.1
What's new
- Added Vault Support for rewarding currency.
- Cleaned code a bit
- added event listeners for PlayerQuitEvent. If the seeker quits, the hiders will win. If a hider quit, it counts as a kill for the seeker.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

