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[Hardcore+] U die, I die | I die, U die

This plugin will add challenge where players will depend on each other trying not to die in survival or hardcore mode

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Description

This plugin will add more challenge to players in survival/hardcore mode, players must depend on each other to not die or all of the players will die even if only one of them die

Features

  • Default (All players will be connected)
  • Teamsplit (Using /hpud split, it will split players into team and players dead will only be connected with their teammates)

! Teamsplit features was not perfect, you might encounter a bug/error

Commands

/HPUDIDIDUD <help|reload|split|teams|reset|request|accept|decline>

Aliases :
- HardcorePlusUDieIDieIDieUDie
- hpud

 *   help                    – list all commands
 *   reload                    – reload config (op)
 *   split [teamSize] [random|choose]  [lastadd|lastalone]
 *   random parameter                    – players will be assign randomly with other people into a team
 *   choose parameter                    – players can request other player to be team
 *   reset [world]                    – clear team data (op)
 *   teams [world]                    – show current teams
 *   request [player]                    – (choose mode) request to team with player
 *   accept [player]                    – accept incoming team request
 *   decline [player]                    – decline incoming team request
 *   lastadd parameter                    – last player will be added to the last team if team cannot be divided equally
 *   lastalone parameter                    – last player will be alone if team cannot be divided equally

Configurations

# HardcorePlus - U die I die | I die U die
# Worlds listed here will be ignored by the plugin entirely
blacklisted-worlds:
  - "spawn_world"
  - "lobby"

plugin-settings:
  # Whether to broadcast a message when all players are eliminated
  enable-broadcast: true
  broadcast-message: "§c[Hardcore+] All players in {world} have been eliminated!"

  # Does the plugin need hardcore mode to work, default: true
  require-hardcore: true

  # How many seconds players have to pick their team in "choose" mode
  # before unmatched players are auto-assigned
  team-request-timeout-seconds: 60


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