1.1
What's new
- Added user-specific "GoUp" and "GoDown" variables, changing the animation style. (/gtat goup, /gtat godown)
- Added a "TargetY" variable, changing the Y value that the player is eventually taken to. (/gtat targety [int])
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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