ExplodingAnimals v1.0 Release
What's new
Version 1.0 Release
- Added more config options (One for each mob)
- Made it possible so most mobs are able to explode (Bat, Chicken, Cow, Mooshroom, Pig, Sheep, Squid)
- In game commands now follow this syntax: /setexplosionradius [Mob] [Radius]
- Permissions are now ExplodingAnimals.<Mob>.setradius, More info can be found on the main page!
Version 0.6 Beta
- Initial release
- None! Any? Let me know via one of the 'help' methods the main mod page!
This mod has no additional files

