GrenadeCraft 1.0
What's new
1.0
- 90% Code rewrote
- Grenades are defined using the Config
- 4 different Grenade Effects: explosion, thunder, fire and potion
- New Command to retrieve Grenades: "/grenade give <grenadeName> (amount) (targetPlayer)" grenadeName is specified in the config, amount and targetPlayer can be left empty (in that case Command sender gets 1 grenade)
- Version 1.0 has no WorldGuard (or similar plugin) support. Grenades will explode everywhere.
- "/grenade help" needs to be added
- Economy System needs to be added (not sure if "/grenade give ..." or throwing a grenade should cost money)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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