GlowTree lets you grow trees that glow! Now with more tree types, more config options and some nifty bugfixes!
Like GlowTree? Try out my other mods:
Telepads
DogWhistle
Barrage
Features
GlowTree allows you to turn glowstone into a renewable resource by growing it on trees. As of version 1.1 there are new tree types you can grow, some more exciting and dangerous than others...
Usage:
To grow trees that glow:
- Place a glowstone block in the ground
- Above the glowstone block place a dirt block
- Above the dirt block plant a tree
- As the tree grows it will sprout glowstone blocks
- The glowstone underneath the tree is consumed as it grows
- Use 4 seed blocks for a 2x2 tree such as Jungle, Super Spruce or Dark Oak.
- Substitute the Seed block specified for the other tree types to grow them.
- Trees take about a minute to bear fruit.
Commands:
None at this time
Permissions
No permissions support at this time.
Configuration
These values take a boolean and enable or disable specific tree types. TRUE or FALSE.
- glow: Enable glowing trees.
- boom: Enable TNT trees.
- pumpkin: Enable Pumpkin trees.
- melon: Enable Melon trees.
- mob: Enable what may have been a bad decision on my part to include. Take a guess at what it does.
- cake: Enable Cake trees
- lantern: Enable Sea Lantern trees
These values specify the seed block that you place underneath the dirt underneath the tree. You may not reuse seed block types. Takes a value of type Material. See Material Types for your options.
- glowblock: Default is GLOWSTONE
- boomblock: Default is TNT
- pumpkinblock: Default is PUMPKIN
- melonblock: Default is MELON_BLOCK
- mobblock: Default is MOB_SPAWNER
- cakeblock: Default is CAKE_BLOCK
- lanternblock: Default is SEA_LANTERN
Installation:
Place GlowTree.jar in your plugins folder and reload the server.
Changelog:
- v4.0 - Added support for Acacia, Jungle, Super Spruce and Dark Oak trees
- v3.0 - Added Sea Lantern trees
- v2.0 - Added 1.9.2 support
- v1.1 - Multiple Tree Types, Bug Fixes, Config Options.
- v1.0 - Initial release.