| Path | Default | Description |
enabled | true | Enables or disabled the whole plugin. |
survival_signatureMessage | '&7&oCrafted by %player' | Message that is added to the item-lore, if a player crafts an item. |
creative_signatureMessage | '&7&oCheated in by %player' | Message that is added to the item-lore, if a player takes an item out of the creative inventory. |
creative_signCheatedItems | true | Sign items, when a player takes an item out of the creative inventory? |
creative_signOnlySignatureItems | true | Sign only signature items, when a player takes an item out of the creative inventory? Does not effect crafting items in survival. |
creative_allowDropCheatedItems | false | Should players be able to drop cheated items? |
creative_allowPickupCheatedItems | false | Should players be able to pickup cheated items? |
date_enabled | true | Add current date to the signature? |
date_message | '&7&oon %date' | Message that is added to the item-lore below the signature message |
date_format | 'yyyy-MM-dd' | Format of the date. For more information, see SimpleDateFormat. |
signatureItems | Every tool, weapon and armor | Items which get signed. |
Screenshots

Changelog
v1.4.1
- When players craft items in creative mode using a crafting table, the item will be signed as "cheated" (if enabled)
- Bugfix: NullPointerException spam when clicking unsigned items in creative mode
v1.4
- Added date to signature
- Changed config variable signatureItems from List to String, because the inline list format gets destroyed on every reload
v1.3
- Bugfix: Config automatically restores to default on reload
- Added reload command to reload config
- Added save command to save config to disk
- Added signing for "cheated" items from creative: By default, players can't drop cheated items
v1.2
- Added permission for auto signing
v1.1
Known Issues
Ideas
- Any suggestions? Tell me in the comments!