3.13.2
What's new
If you like me you can support me c:
Bug squashing.
- Fix incorrect casting of snow layers
- Prevent endermen from teleporting players into the void
- Correct incorrect conversion of grass to grass_block
- This caused hostile mobs to not spawn on grass blocks
- Unmark claustrophobic animals when they no longer feel claustrophobic
- This caused animals that experienced claustrophobia to not drop anything when slayed
- Don't perform enderdragon fight cleanup in worlds where EHM isn't enabled
- Don't allow torches to be placed on grass (not the block variant which is already covered, the "tall grass" type variant. Mojang has poor naming.)
- Evaporate waterlogged blocks
- Fix evaporation of water placed by dispensers
- Fix use of wrong config option for calculating tool damage on death
- Extend interval between each torch cleanup/crop death task (from about 3 tasks per tick to 1 task every 2 ticks)
- Attempt to bypass protection plugins when animals get claustrophobic
This mod has no additional files

