Freeze API v1.5
What's new
Sorry for the delay between updates. NOTE: This build is actually compiled for Bukkit Development Build 1.7.9 (bukkit-1.7.9-R0.1-20140501.232652-9 to be precise :3), but that's not an option on the BukkitDev page right now.
New Things:
- Added PlayerMoveWhileFrozen event.
- Renamed all events to remove the "Event" word in them. Now they're PlayerUnfrozen, PlayerFrozen, and PlayerMoveWhileFrozen. This was to follow the pattern of Bukkit events.
- Now, PlayerMoveWhileFrozen is called when a player moves while frozen (obviously).
- I also recompiled the plugin for Bukkit Development Build 1.7.9 (bukkit-1.7.9-R0.1-20140501.232652-9 to be precise :3).
None that I know of!
If you find one, PLEASE DO NOT POST A COMMENT WITH IT. You can submit a ticket for the plugin in the Ticket Tracker.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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