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Freeze API

A Bukkit API that helps avoid the conflicting anti-movement protocols of different plugins.

File Details

Freeze API v1.5

  • R
  • May 1, 2014
  • 7.01 KB
  • 410
  • CB 1.7.2-R0.3

File Name

freezeapi.jar

Supported Versions

  • CB 1.7.2-R0.3

Sorry for the delay between updates. NOTE: This build is actually compiled for Bukkit Development Build 1.7.9 (bukkit-1.7.9-R0.1-20140501.232652-9 to be precise :3), but that's not an option on the BukkitDev page right now.

New Things:

  • Added PlayerMoveWhileFrozen event.
  • Renamed all events to remove the "Event" word in them. Now they're PlayerUnfrozen, PlayerFrozen, and PlayerMoveWhileFrozen. This was to follow the pattern of Bukkit events.
  • Now, PlayerMoveWhileFrozen is called when a player moves while frozen (obviously).
  • I also recompiled the plugin for Bukkit Development Build 1.7.9 (bukkit-1.7.9-R0.1-20140501.232652-9 to be precise :3).

None that I know of!

If you find one, PLEASE DO NOT POST A COMMENT WITH IT. You can submit a ticket for the plugin in the Ticket Tracker.