Fire My Schedule

Abandoned
A server shedule that sends messages to players.

(This project has not even been started, this project was a idea to be my first plugin, i now realize i need to learn alot more java/plugin making first. )

As a first plugin idea. (note: this plugin may not be released for a very long time. I am currently learning java/plugin programing for the most part)

fmS will aim to allow absolute customization over when. And how your schedule.

(all examples experimental and subject to change) fmS will feature a Mode system, example(s) below. mode: onEvery, onTime, onWhen, onCmd possibly more, All modes are optional but you may want to use atleast one or the plugin is useless.

onEvery: 30 onEveryMode: random/line Every 30 minutes a message will be sent. OnEveryMode will be used, Random selects a random one. Line will go in order and repeat

onTime: h1.m30.msg2, h1, m5, m15, m25, m50 when supplied msg, Will use a fixed message (seperate list) on line where # is the line number. when not supplied msg, will activate when the hour/minute is the same, and will select messages in line format

onWhen: <information to be inputed>

onCmd When the mode onCmd is enabled, admins are capable of adding messages. onCmd messages have its own list. a format would be : /fms add format ticks message Add declares your adding a new message. format is a format, add things like: e15m,n,tt (counts as every 15 minutes, e1h15 for a hour 15 min) or ect. n declares you want to announce it right now. ticks would be how many times you want it to announce this event when using format tt, format td is how many ticks in days. message is message.

messages: normal: fixated: cmd: e15m,n,tt5 Donate by 5:30 and you will receive 1 million in-game iConomy coins!

The Fire My Schedule Team

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