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โค๏ธ FGF Hero โ Hardcore Linked Hearts Plugin
FGF Hero is a unique hardcore event plugin inspired by the format of Minecraft Helden, where players are linked together and share their fate.
It combines survival, strategy, teamwork, and intense PvP into one challenging gameplay experience ๐๐ฅ
โค๏ธ Linked Heart System
Players are linked together and share consequences depending on the selected game mode ๐
๐ Available Modes
๐ HARDCORE
Partners are secret.
If one player is permanently eliminated, both players lose the game.
๐ฅ TEAM
Partners know each other.
If one dies, the other player can continue surviving.
๐ EASY_HARDCORE
Partners know each other.
If one player is eliminated, both players are eliminated.
โ SECRET_REVEAL
Partners stay hidden until a player reaches their final heart.
๐ LINKED_TRANSFER
If one partner would enter Linked Life, the other partner loses 1 heart instead.
๐ Life System
Start with 3 purple hearts
When all hearts are lost โ enter Linked Life ๐
Heartbeat sound effects at 1 remaining life ๐
๐ HUD Features
The actionbar can display:
โ๏ธ Combat & Death System
๐ซ Combat logging instantly removes 1 heart
๐ Optional 50% inventory keep system
๐ง Backpack compatibility support
๐๏ธ Temporary PvP protection / kill restriction system
๐ World & Access Management
๐
Weekday-based access schedules
โณ Automatic countdown warnings with sounds
๐ช Auto kick or teleport to hub
๐ World-only gameplay mode
๐๏ธ Configurable nametag visibility system
๐ก๏ธ Restrictions & Protection
โณ Start phase disables movement, PvP, and building
๐ซ Disabled items and enchantments
โ๏ธ Disable villagers, totems, mace, tridents, and more
๐ท Join restrictions
๐ Nether / End dimension lock support
๐ Winner System
Game ends when only 1 player or team remains
๐ Automatic reward commands
๐ป Spectators are automatically teleported
๐ Commands
๐ค Player Commands
/fgfhero join
/fgfhero worldopen
/fgfhero seetime
๐ ๏ธ Admin Commands
/fgfhero start
/fgfhero stop
/fgfhero restart
/fgfhero reset
/fgfhero reload
/fgfhero link
/fgfhero unlink
/fgfhero randomlink
/fgfhero setlives
/fgfhero setlinkedlife
/fgfhero killasplayer
/fgfhero lang <lang>
/fgfhero debug
/fgfhero bypass
/fgfhero movebypass
/fgfhero tpworld
/fgfhero createworld
๐ข PlaceholderAPI Support
๐ค Player
%fgfhero_lives%
%fgfhero_mate%
%fgfhero_hearts%
๐ World
๐ Stats
๐ Dependencies
โ๏ธ Requirements
๐ง Optional Plugins
๐ PlaceholderAPI
Required for all %fgfhero_...% placeholders.
๐ Multiverse-Core
Required for world management features.
๐ฐ Vault + EssentialsX
Required for reward systems and economy support.
๐ Expendable Backpacks
Adds compatibility for backpack restrictions.
โ๏ธ Configuration Features
๐ Permissions
๐ฏ Summary
FGF Hero delivers an intense and fair hardcore linked-hearts experience inspired by Minecraft Helden.
Every decision matters, every death has consequences, and teamwork becomes essential ๐โค๏ธ
Survive togetherโฆ or fall together.
โ Can I use these plugins in a server pack? ๐ฆ
Of course! Please feel free to include these plugins in your server packs! ๐โจ
You may:
- โ
Use these plugins on public and private servers
- โ
Include them in server packs
- โ
Share server packs containing these plugins
Just please:
- โ Do not reupload the plugins themselves
- โ Do not claim them as your own
Have fun and enjoy! ๐
Config:
# ==========================================
# FGF Hero Config
# ==========================================
# -------------------------------
# Language settings (en/de/es/fr/ru/ja/zh)
# -------------------------------
language: en
# -------------------------------
# Linked Heart System Mode
# -------------------------------
# HARDCORE: Secret partners. If one is eliminated, the other is out too.
# TEAM: Partners know each other. HUD shows mate. If one is out, the other stays alive.
# EASY_HARDCORE: Partners know each other. HUD shows mate. IF ONE IS OUT, BOTH ARE OUT. # all are also based on eliminate_partner_on_death
# SECRET_REVEAL: Partners secret until one is on last life. Then only that player knows. The other player will not know.
linked_heart_mode: SECRET_REVEAL
# General Mode Settings
# If true, when a player is fully eliminated (0 hearts), their partner is also eliminated.
# This is usually true for HARDCORE and EASY_HARDCORE, and false for TEAM and SECRET_REVEAL.
eliminate_partner_on_death: false
# -------------------------------
# General Game Settings
# -------------------------------
game_started: false
max_hearts: 3
keep_half_inventory: true # If true, players keep half their inventory on normal death (not full elimination)
combat_log_window_seconds: 20
lose_heart_on_pve_death_in_combat: true # If true, players lose a heart when dying from mobs/fall/lava while in combat
# -------------------------------
# Killing Restriction Settings
# -------------------------------
killing_restriction:
enabled: true
duration_seconds: 2592000
start_time: 0
ended_notified: true
notify_on_rtp: true
rtp_message_sound: "ENTITY_PLAYER_LEVELUP"
seetime_command_enabled: true
seetime_sound: "UI_BUTTON_CLICK"
end_sound: "UI_TOAST_CHALLENGE_COMPLETE"
# -------------------------------
# Access Schedule (Time-based server access)
# -------------------------------
access_schedule:
enabled: true
# Action to take when world is closed: KICK or TELEPORT
action: TELEPORT
# World to send players to if action is TELEPORT
hub_world: "hub"
# Timezone for the schedule
timezone: "Europe/Berlin"
# Sound played when access is denied/moved
deny_sound: "ENTITY_VILLAGER_NO"
# Format: "HH:mm-HH:mm" or "off" (e.g., "08:00-22:00" for 8 AM to 10 PM)
schedule:
Monday: "12:00-23:59" # if you want to do e.g. 12:00-00:00 (Not working) do e.g. 12:00-23:59
Tuesday: "12:00-23:59"
Wednesday: "12:00-23:59"
Thursday: "12:00-23:59"
Friday: "18:00-23:59"
Saturday: "18:00-23:59"
Sunday: "18:00-23:59"
# Message sent to players when the world is about to close (e.g., 5 minutes before) (set to 0 to disable)
# (Messages are handled in messages_*.yml - key: closing_warning_message)
closing_warning_minutes: 5
closing_countdown_seconds: 25 # Countdown duration for the final closing warning
closing_warning_sound: "BLOCK_NOTE_BLOCK_PLING"
closing_warning_title_enabled: true # If true, a title message will be sent for the closing warning
# Colors & Formatting for placeholders
colors:
label: "ยง7"
status_open: "ยงaยงl"
status_closed: "ยงcยงl"
opens_in_time: "ยงdยงl"
closes_in_time: "ยง4ยงl"
time_display: "ยงe"
# -------------------------------
# Resource Pack URLs
# -------------------------------
resource_pack_urls:
- "https://download.mc-packs.net/pack/11807d242a7b07260bbb1e6fe53ef06704539882.zip"
# -------------------------------
# HUD & Visuals
# -------------------------------
show_hearts_to_spectators: true
spectator_message_on_elimination: true
# -------------------------------
# Spectator Chat Protection
# -------------------------------
spectator_chat:
block_spoilers: true
keywords:
- "herz"
- "heart"
- "corazรณn"
- "cลur"
- "ัะตัะดั"
- "ๅฟ"
- "leben"
- "life"
- "vida"
- "vie"
- "ะถะธะทะฝ"
# -------------------------------
# Spawning
# -------------------------------
save_quit_location: true
# -------------------------------
# Command Permissions
# -------------------------------
permissions:
admin_commands: "fgfhero.admin"
join_command: "fgfhero.join"
join_allowed_worlds: # /fgfhero join only works in these worlds
- "lobby"
- "hub"
- "Events-lobby"
# -------------------------------
# World Restrictions
# -------------------------------
world_management:
world_only: true
active_world: "world"
disable_other_dimensions: true
disable_spawn_command: true
blocked_commands:
- "spawn"
- "/spawn"
- "home"
- "lobby"
- "warp"
combat_blocked_commands:
- "/hub"
- "/spawn"
- "/home"
- "/tpa"
disable_movement: true
disable_build: true
disable_pvp_before_start: true
prevent_join_on_start: false # Prevent players from joining the active world if the game has started
# Nametag visibility options:
# always: Nametags are always hidden.
# never: Nametags are never hidden (Vanilla).
# only_through_blocks: Nametags are hidden when behind blocks.
hide_nametags: "only_through_blocks"
# -------------------------------
# Gameplay Restrictions
# -------------------------------
restrictions:
rtp_on_start: true
rtp_tp_mate_together: false # If true, linked partners teleport to the same location
link_all_players: true # If true, everyone gets a partner. If false, only half.
allow_triangle_link: false # If true and link_all_players is true, an odd player will be linked in a triangle. If false, they stay alone.
rtp_player_count: 2
rtp_zone: 4000 x 4000
countdown_seconds: 3
countdown_sound: "BLOCK_NOTE_BLOCK_PLING"
countdown_color: "ยงd"
disable_villagers: true
disable_trial_chambers: true
disable_mace: true
disable_trident: true
disable_spear: true
disable_totems: true
disable_enchanted_golden_apples: true
# List of disabled items (Materials) - these will be removed from inventory
disabled_items:
- "BEDROCK"
- "BARRIER"
disabled_enchantments:
- MENDING
- KNOCKBACK
- PUNCH
# -------------------------------
# Plugin World Restrictions
# -------------------------------
plugin_world_restrictions:
graves: # not working
restrict_to_fgfhero_world: true # not working
expendable_backpacks: # https://modrinth.com/plugin/expendable-backpacks
restrict_to_fgfhero_world: true # disable the crafting
# -------------------------------
# Win Settings & Rewards
# -------------------------------
# Available variables:
# {player} -> Replaced with EACH winner's name (run once per winner)
# {winners} -> Replaced with list of all winners (e.g. "FelixFGF, Mate")
# {spectator} -> Replaced with EACH spectator's name
game_end_settings:
console_win_commands:
- "eco give {player} 100" # give money to the winner
- "broadcast ยงdยงlFGF Hero ยง8ยป ยงe{player} ยง7Winn the game!" # broadcast a message to all players
- "fgfsay dark_purple all &e{player} ยง7Winn the game!" # you can remove this (only with a nother plugin (comming soon) )
- "mvtp {winners} Hub"
console_spectator_commands:
- "mvtp {spectator} Hub"
player_win_commands:
- "hub"