File Details
FatTnt 1.1.0
- R
- Nov 21, 2012
- 99.68 KB
- 839
- CB 1.4.5-R0.2
File Name
fattnt.jar
Supported Versions
- CB 1.4.5-R0.2
FatTnt 1.1.0 [1.4.5]
Almost usable beta/dev. Might work with a range of earlier CB/RB builds as well.
Add config list "prevent-block-damage": List of blocks, explosions that go off on one of those will calculate normally but not damage any blocks. This should help making "almost classical" water-based tnt cannons.
NOTE: The list is empty by default, so water gets destroyed with default settings.
(Compiled with RB 1.4.5-R0.2, but might/should still work with earlier versions of CB/MC.)
Expect configuration changes in the future, if in doubt, get the default configuration and check the changes.
Not yet in:
- Individual fuse ticks for different ways of ignition !
- Fire
- More convenient way to use the same sets of resistance or passthrough (or propagate damage) block ids for different settings.
- Other things...
Issues:
* The preset configuration values are //still// mild guesses (or wild), and need adaption.
* The schedulers are global and not per world, this means if two worlds have lots of explosions at the same chunk coordinates, they will compete for removal due to limits.
* Some global scheduler settings are hidden and not generated with the default configuration. They are included in the Configuration page.

