ExplosionRegen is currently NOT maintained
If you want to continue it, send me a PM and I'll create a MIT-like license for the source.
ExplosionRegen introduces the ability to raid any "base" with TNT or Creepers, but limits the amount of possible griefing to stealing chests and diamond/emerald/gold blocks. It goes hand in hand with the Factions plugin.
ExplosionRegen regenerates explosions that have damaged faction territories.
Behaviour
- Explosions that have damaged anything inside a faction claim regenerate after a set time (default 60m)
- If Factions plugin is not installed, all explosions will be regenerated
- If another plugin cancels the explosion (technical: with event priority higher than LOW), nothing will be done
- Block that have been blasted that will be regenerated do not drop (to avoid duplication)
- Regeneration excludes inventory holders like chests; thos drop their contents
- Regeneration also excludes diamond-, emerald- and gold-ores and -blocks; those drop their corresponding item
- Explosions break obsidian in a 3x3 box around explosion center
- Clears liquid during explosion, so that water does not block explosions at all - this also means that vanilla cannons break and since do not behave as expected - aid of another cannon plugin is suggested.
Configuration
Commands
/er regen to regenerate all pending explosions, only available to OPs.
On server stop or /reload all explosions are regenerated in the same manner.
Blocks that regenerate correctly
Some blocks might not be correctly restored. List of blocks or entities that restore or should restore correctly (effort has been put into it):
- All blocks with no special properties
- Paintings
- Item frames
- Flower pots
- Ladders and vines
- Signs
- Player heads only if PlayerHeads plugin is installed!
Blocks that do not regenerate correctly
- Mob heads (maybe PlayerHeads plugin has something - in any case sets orientation wrong)
- Redstone and any other block that cannot "survive" with a block of air below (order*)
- Wheat and any other "plant" that needs farmland below (order*)
- Note blocks (pitch is not restored correctly)
(*order): depends on the order of regeneration - maybe reorder the regenration-blocks from top to bottom would solve this problem.
Blocks with untested regeneration
- Portals
- Pistons
- ???
Changelog
Source code
This plugin performs a heavy and bug-prone task. I intend to keep it lightweight.
I will most likely accept any PRs concerning bug fixes. But if you want me to accept a feature adding PR, please consider sending me a message first or opening a github ticket about it. Source at github

