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EvilAdmin

Abandoned
I got your nose...

h1(#about). About

UPDATE - Jul 15 2012 - I have marked this project as abandoned. The original concept behind the two plugins EvilAdmin and NiceAdmin will be scrapped. Instead I will be combining the two plugins as one, and it will basically be a utility plugin, all admins will be able to use the same commands, provided they have the permission to do so. However, I am having some slight trouble coming up with a name, so you are welcome to PM me with a suggestion

EvilAdmin allows Admins to (basically) punish or have fun with players on the server, _or they can be just plain mean_. It has a counter-part as well, NiceAdmin, **which is not in development yet**. I hope these two plugins will work well together, creating two different sides of the server: the EvilAdmins and the NiceAdmins.

I thought oh this idea when an admin (will not give out his username) on a server "I play on":http://www.imdeity.com... Hmmm... How will I put it, 'had fun' on the server.

**Status:** _Release_

h1(#requirements). Requirements

Permissions

h1(#commands). Commands

In order to use any command, you must first be an EvilAdmin. To do this, use the command "/evil me" Or, if you're the server owner, you can add a name in _plugins/EvilAdmin/EvilAdmin.txt_

|*Command*|*Parameters*|*Aliases*|*Description*|
|explode|[player]| |Explodes [player] if given. If not, an explosion will be set off where you're looking|
|harm|player amount| |Harms target player with  desired amount of damage. 2 = 1 heart. 20 will kill the target player|
|ignite|player| |Ignites target player. The amount of "ticks":http://www.minecraftwiki.net/wiki/Tick is configurable in _config.yml_|
|me| | |Makes yourself an EvilAdmin|
|mobspawn|mob [amount]|mspawn|Spawns [amount] of desired mob where you are looking. If [amount] isn't given, it will be assigned the value of 1. EvilAdmins can only spawn *harmful* (not *neutral*) mobs, like a creeper|
|shock|[player]| |Strikes [player] with lightning. If [player] isn't given, lightning will strike where you are looking|
|take|player item [amount]| |Takes desired items from the target player, putting them in your inventory|

h1(#permissions). Permissions

|*Permission*|*Command*|
|EvilAdmin.command.*|All commands|
|EvilAdmin.command.me|/evil me|
|EvilAdmin.command.explode|/evil explode|
|EvilAdmin.command.harm|/evil harm|
|EvilAdmin.command.ignite|/evil ignite|
|EvilAdmin.command.mobspawn|/evil mobspawn|
|EvilAdmin.command.shock|/evil shock|
|EvilAdmin.command.take|/evil take|

h1(#bugs). Bugs

it seems you must be an op (name in ops.txt) to use any command...

For any other bugs... Please **submit a ticket** (top right)

h1(#planned). Planned

* _add command binding_
* _functionality for items with damage values (ie. wool, saplings, wood)_
* _in-depth help menu_

The EvilAdmin Team

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