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EntityPolice

Control entities with precision.

File Details

EntitiyPolice v0.3.0

  • R
  • Dec 6, 2013
  • 17.19 KB
  • 1.0K
  • CB 1.6.4-R2.0

File Name

EntityPolice.jar

Supported Versions

  • CB 1.6.4-R2.0

Version 0.3.0

Updated to Bukkit 1.6.4 from Bukkit 1.5-R0.1

  • Added horses to count, remove, countnear, and removenear
  • Commands are now allowed in game only, as was originally intended, to fix a bug when you sent a /ep command through the server console.
  • Fixed a bug that prevented the use of countnear and removenear on witherskeletons if a mob of a different type was within the radius.
  • Fixed a bug that removenear did not actually some entities even though it said it did.
  • Upped the project to Release from Beta. :)

Version 0.2.2

Updated to Bukkit 1.5-R0.1 from Bukkit 1.2.5

Added entities to count, remove, countnear, and removenear:

  • Wither
  • Wither Skeleton
  • Zombie
  • Zombie Villager
  • Witch

Bugs Fixed:

  • Fixed a bug with countnear where if all of the arguments were not provided, the command caused an Internal Server Error.
  • Fixed a bug with countnear where if all of the arguments were not provided, the command caused an Internal Server Error.

Version 0.2.1 b54

Jenkins build #54

Permissions for the new commands have been added:

  • entitypolice.removenear
  • entitypolice.countnear

The help command now shows these commands.

Version 0.2 b51

NOTE: I deleted this file because I rushed it out and forgot to add permissions and update the help command. Jenkins build #51 (Jenkins private at the moment till I work out a better downloading solution)

Fixes:

  • Various text errors, misspellings, grammar, colors, etc.

New Features:

  • Count entities near a player
  • Remove entities near a player

New Commands:

  • /entitypolice countnear <player> <mob> <radius>
  • /entitypolice removenear <player> <mob> <radius>

None.