EntityMaster
A new way of playing with entities.
Features:
- ride entities
- mount enities (same as ride, but with permission and use of saddle)
- grab entities
- spawn entities
- spawn entities upon eachother
- stack them yourself
- spawn hidden horses (zombie, skeleton, and secret untextured horses!)
- make all mobs with different textures change texture, (define 1 as period to make them change texture every server tick ! Disco!)
- break "mobtowers" with a simple command
- tame all tameable mobs in a radius around you with just one command!
- perfect for admins to troll (that's why I made this plugin :x )
All the commands and permissions
There are lots of commands/permissions, and some config stuff,
so I made different pages for them:
plugin.yml (Commands and permissions)
config.yml (configurable things .-. )
Advanced spawn commands!
About the spawn sytem:
there are several spawn commands, but all with the same mechanics:
you provide all names in preferred order to spawn upon echother:
example:
/spawnit pig:saddled horse:zombie;chest;saddled;diamond;tamed;baby sheep:baby;4
this will spawn:
how the inventory of the horse looks: ^
note: you can't ride a baby horse by right clicking, use the "/ride" command instead.
How it works:
<mobname>:<one of it's params>;<one of it's params>;<one of it's params> etc.
this function is described further at: Spawn Mechanics
Secret untextured horses:


how to:
provide the armor param first, and the type param later, this will make the horse untextured!
Disco command!
/disco on/off <period in server ticks>
/disco on 2 for example
result:

WARNING:
All affected mobs keep their new texture when you stop the disco!
Player features
Almost all commands are meant for admins/moderators for trolling, but I included one cool feature for the player to!
You can drive mobs as player, if you have the permission for it, and can mount the mob with a 1 saddle(amount and material is configurable), so /ride isn't for player, just for admins, it doesn't check for permissions per mob to, but mounting with the mountitem does (EM.mount.<mobname>).
There's a config option for mobs players may drive the air in, (IMPORTANT, it should be ENDER_DRAGON, not ENDERDRAGON in the config.).
So you can fly with your bat, blaze, enderdragon, and ghast!
the aggressive mobs are still aggressive, so it is not recommended to mount a creeper!
Feedback? Idea? Suggestions? Problems? Bugs?
Comment!
Planned
- armor for skeletons/zombies?
- Horse Inventory for normal mobs (only if there's enough support :3)
- special parameter for amount of mobs to spawn
- better mob drive mechanics (driving works pretty well already, but the mobs don't always look to the same position as you)
- ride baby horses with right click just like big horses