| Power | Extra damage | Pickaxes, Axes, Shovels, Weapons and more tools! |
| Flame | Sets arrows, mobs, and players on fire | Pickaxes, Axes, Shovels, Weapons, fishing rod, flint and steel or carrot on a stick |
| Infinity | Gives unlimited shots as long as you have a single arrow in your inventory (bow still loses durability) | Pickaxes, Axes, Shovels, Weapons, fishing rod, flint and steel or carrot on a stick |
| Punch | Increases knockback | Pickaxes, Axes, Shovels, Weapons, fishing rod, flint and steel or carrot on a stick |
| Sharpness | Extra damage | Pickaxes, Axes, Shovels, Weapons, fishing rod, flint and steel or carrot on a stick |
| Arthropods | Extra damage to spiders, cave spiders and silverfish | Pickaxes, Axes, Shovels, Weapons, fishing rod, flint and steel or carrot on a stick |
| Smite | Extra damage to zombies, zombie pigmen, withers and skeletons | Pickaxes, Axes, Shovels, Weapons, fishing rod, flint and steel or carrot on a stick |
| Knockback | Increases knockback | Pickaxes, Axes, Shovels, Weapons, fishing rod, flint and steel or carrot on a stick |
| Fire_Aspect | Lights the target on fire | Pickaxes, Axes, Shovels, Weapons, fishing rod, flint and steel or carrot on a stick |
| Looting | Mobs have a chance to drop more loot | Pickaxes, Axes, Shovels, Weapons, fishing rod, flint and steel or carrot on a stick |
| Unbreaking | Extra damage | Pickaxes, Axes, Shovels, Weapons, fishing rod, flint and steel or carrot on a stick |
| Protection | Reduces damage from most sources (except from The Void, Hunger and the /kill command) | All armor |
| Fireprotection | Protection against fire damage; extinguishes fire faster | All armor |
| Blastprotection | Protection against explosion damage; reduces explosion recoil | All armor |
| Arrowprotection | Protection against damage from projectile entities (i.e., arrows and ghast/blaze fireballs) | All armor |
| FeatherFalling | Protection against fall damage | All armor |
| Thorns | Randomly deals damage to mobs or players attacking the wearer | All armor |
| Respiration | Decreases the rate of air loss underwater; increases time between damage while suffocating and drowning | All armor |
| Aqua_Affinity | Increases underwater mining rate | All armor |
| Efficiency | Faster resource gathering while in use | Pickaxes, Axes, Shovels, Weapons, fishing rod, flint and steel or carrot on a stick |
| Silk_Touch | Mined blocks will drop themselves, even if they should drop something else (e.g., stone will drop stone, not cobblestone). | Pickaxes, Axes, Shovels, Weapons, fishing rod, flint and steel or carrot on a stick |
| Fortune | Extra damage | Pickaxes, Axes, Shovels, Weapons, fishing rod, flint and steel or carrot on a stick |