EasyBookGuides

Create custom commands (like /guide) that open virtual book GUIs natively on Paper 1.21.11. Manage everything in-game with books & quills. Features packet-level rendering, instant chat autofill sync, and zero player inventory interference.

File Details

easybookguides-1.0.0.jar

  • R
  • May 17, 2026
  • 11.03 KB
  • 1
  • 1.21.11+11

File Name

easybookguides-1.0.0.jar

Supported Versions

  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21

📈 Changelog — v1.0.0 (Initial Release)

🚀 Added

  • Dynamic Command Injection Engine: Implemented direct hook architecture into Bukkit’s internal CommandMap. Custom aliases now register as official, native server commands dynamically.

  • Live Autofill Synchronization: Added instant network tree updates via Player::updateCommands. Newly linked commands are broadcasted to the player network immediately for zero-delay chat autocomplete.

  • Multi-File Database Split: Separated structural data handling. Created books.yml for content layouts and activecommands.yml for direct shortcut registries.

  • In-Game Clone & Extract Module (/bookcmd edit): Built a safe compilation routine that reads text arrays from YAML storage and mirrors them into an editable in-game Book & Quill stack for seamless modification.

🔧 Fixed & Optimized

  • Eliminated Timing/Tick Bugs: Replaced unreliable entity-summoning and item-replacement workarounds with native player.openBook(ItemStack) packet routing. Virtual book screens now deploy reliably on modern engines without text-loading delays or "Empty Book" visual bugs.

  • Adventure Component Framework Integration: Standardized text rendering using native Kyori Adventure serializers. Legacy ampersand color codes (&a, &l) are parsed smoothly, completely mitigating raw JSON string parsing vulnerabilities on version 1.21.11.