EasterHolidays-1.3.6.jar
What's new
[1.3.6] - 2026-06-17
Bug Fixes
Region / Land Protection
- Block-Changing Features Now Respect Any Protection Plugin (Dominion, Towny, Lands, GriefDefender, ...): Carrot gardens and bunny hop pads modified the world via direct
setType()calls, which fire no Bukkit event — so protection plugins never saw them. Only WorldGuard and GriefPrevention were checked, via plugin-specific reflection, meaning claims from any other protection plugin (e.g. Dominion) were silently ignored (reported case: an Easter Bunny turning protected stone into farmland). Block placement now runs through a new genericRegionIntegration.canPlace(...)check that fires a syntheticBlockPlaceEventand honors its cancellation. Because virtually every land-protection plugin listens to that event, all of them are now respected at once — without adding any of them as a dependency. - Bunny Hop Pads Had No Protection Check At All:
spawnHopPad()placed its block without ever consultingRegionIntegration. It now performs the generic protection check before placing. - Carrot Gardens Check Per Block: Protection is now evaluated for each block of the garden, so a claim covering only part of the spawn area is handled correctly instead of all-or-nothing.
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