DynamicDifficulty v1.3.1 for CB 1.7.10
What's new
Changes:
- Updated DynamicDifficulty to craftbukkit-1.7.10-R0.1
- Fixed the bug where a player with a high performance level can duplicate an item by throwing the item at a mob, letting the mob pick the item up, and killing the mob. In other words, the scale loot attribute now only scales the amount of normal loot dropped (such as rotten flesh, carrots, or iron ingots), not items worn or held by the mob (such as gold armor or weapons).
This mod has no additional files

