DoubleJump v2.0
What's new
- Completely restructured the Code, DoubleJump 2.0
- Fixed falldamage bug, DoubleJump no longer conflicts with normal falldamage
- Commandstructure for /dj getitem changed to /dj item [player]
- Added optional player argument to /dj toggle [player] Ignores toggle cooldown
- doublejump.item.others & doublejump.toggle.others permission
- Velocity values in the config file now actually accept double values
- Added Gravity's great auto-updater, can be disabled in the config file
The fly commands only work for the player who typed it and for now, cannot be used with arguments(e.g. /fly <player> doesn't work). I won't change this because I cannot detect if the player has the permission to toggle flight for other players, but they could turn DoubleJump off for other players without permission if I would implement this feature.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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