Tired of backwards EnderDragons? Upward looking chickens? Or some of the other bugs in MobDisguise? Ready to try something brand new? With DisguiseCraft we are taking a brand new approach on mob/player disguises by taking advantage of the advanced features released in the 1.1-R4 build of CraftBukkit!
Features:
Disguise as any mob
This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
Also unnatural slime/magmacube sizes: bigger, massive, godzilla
You can also set the disguise on fire and hold blocks as an Enderman
Disguise as any player, including their skin, cape, and in-chat name
The item you are holding and arm swings are shown
Disguise as certain objects
This includes the vehicles: boat, minecart, poweredminecart, storageminecart
And the blocks: endercrystal, fallingblock (different materials)
No Spout necessary! Disguised players' names are not shown in SpoutCraft (This is because the disguised player's packets are not sent to other clients)
No Backwards EnderDragon! No messed up chicken head!
Permissions support (All popular permissions systems)
Multi-world permissions are supported
Granular player-disguise nodes
The player list doesn't show players who are disguised in your world
The ability to see through disguises is given with a permission node (disguisecraft.seer)
Disguises can fool mobs too! (disguisecraft.notarget & disguisecraft.notarget.strict)
Item-pickup can be disabled while wearing a disguise
You can disguise or undisguise other players
You can keep your disguise even after log out (Activate in the config)
/d or /dis or /disguise [mobname/materialname] - Disguise as a mob or falling block of a given material (If no mob is given, the available disguises are listed) {also gives current disguise}
/d baby [mobname] - Disguise as a baby mob (If no mob is given, the current disguise is used)
/d <color> [sheep/wolf] - Disguise as a colored sheep or a wolf with a colored collar
/d charged creeper - Disguise as a charged creeper
/d <tiny/small/big/bigger/massive/godzilla> [slime/magmacube] - Disguise as a specifically-sized slime or magmacube
/d <tamed/aggressive> [wolf] - Disguise as a tamed or aggressive wolf
/d <tabby/tuxedo/siamese> [ocelot] - Disguise as a tabby, tuxedo, or siamese cat
/d <saddled> [pig] - Disguise as a saddled pig
/d <donkey/mule/undead/skeletal> [horse] - Disguise as a horse type
/d <librarian/priest/blacksmith/butcher/generic> [villager] - Disguise as a villager with an occupation
/d infected [zombie] - Disguise as a villager zombie
/d wither skeleton - Disguise as a wither skeleton
/d hold <block name/id #> - Hold blocks as an Enderman
/d <burning> [mobname] - Disguise as a burning form of any mob
/d player <playername> - Disguise as a player
/d <nopickup/np> - Disable item pickup
/d <blocklock/bl> - Locks your disguise to the center of the block you're in
/d <noarmor/bl> - Makes your armor not show on your disguise
/d <send/s> <playername/*> - Send your disguise to another player (or everybody)
/u or /undis or /undisguise [playername/*] - Undisguise yourself or another player (or everybody)
These commands can all also be run from the console. You just need to specify the player name right after the /d or /u.
Permission Nodes:
Defaulted group in parenthesis (Note: Defaults are overriden by the '*' permission)
disguisecraft.* - Has all DisguiseCraft privileges (Nobody)
disguisecraft.other.* - Can use any of the disguise commands affecting others (Op)
disguisecraft.other.disguise - Can disguise other players
disguisecraft.other.undisguise - Can undisguise other players
disguisecraft.seer - Can see nametags through disguises (Nobody)
disguisecraft.notarget - Is not targeted by mobs while disguised as one (Everybody)
disguisecraft.notarget.strict - Not targeted even after attacking the mob (Op)
disguisecraft.player.* - Can disguise as any player (Op)
disguisecraft.player.<playername> - Can disguise as the specified player
disguisecraft.mob.* - Can disguise as any mob (Op)
disguisecraft.mob.<mobname> - Can disguise as the specified mob
disguisecraft.mob.<mobname>.baby - Can disguise as baby form
disguisecraft.mob.sheep.color.* - Can disguise as a sheep of any color
disguisecraft.mob.creeper.charged - Can disguise as a charged creeper
disguisecraft.mob.<slime/magmacube>.size.* - Can disguise as any size slime or magmacube
disguisecraft.mob.wolf.<tamed/aggressive> - Can disguise as either a tamed or aggressive wolf
disguisecraft.mob.wolf.collar.* - Can disguise as a wolf with a colored collar
disguisecraft.mob.ocelot.cat.* - Can disguise as any type cat
disguisecraft.mob.pig.saddled - Can disguise as a saddled pig
disguisecraft.mob.enderman.hold - Can hold blocks as an Enderman
disguisecraft.mob.horse.type.* - Can be any horse type
disguisecraft.mob.villager.occupation.* - Can disguise as a villager of any occupation
disguisecraft.mob.zombie.infected. - Can disguise as an infected zombie (zombie villager)
disguisecraft.mob.skeleton.wither - Can disguise as a wither skeleton
disguisecraft.object.* - Can disguise as any object
disguisecraft.object.vehicle.* - Can disguise as any vehicle
disguisecraft.object.vehicle.<vehiclename> - Can disguise as the specified vehicle
disguisecraft.object.block.* - Can disguise as any block entity
disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
disguisecraft.object.block.fallingblock.material - Can disguise as a FallingBlock of any material
disguisecraft.burning - Can have burning disguises
disguisecraft.nopickup - Can use the "/d nopickup" command
disguisecraft.blocklock - Can use the "/d blocklock" command
disguisecraft.noarmor - Can use the "/d noarmor" command
Planned or ToDo<== Put suggestion comments over here!
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk. Dev Builds (Jenkins)<== Contains the latest DisguiseCraft builds! JavaDocs and Source Code
Report errors using the ticket system and be sure that you are using this plugin with the CraftBukkit build that it supports. Any error reported in the comment area may be deleted and ignored. Also make sure to check your tickets often and report in when a build or release has fixed the issue.
We will only release for stable CraftBukkit builds. Do not report errors when using our plugin with a build it was not listed to support. Because we need to recompile for each specific build, you will only ever see versions for CraftBukkit Dev builds in our jenkins.